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NPC Generator

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Advanced [show]


Heward Thorpe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man usually wears his black robe and has his flail always slung over his shoulder. He has done his best to style his blonde hair to look like a famous performer. This amber eyed westerner is not easily forgotten.

Personality: He dislikes all the random violence that takes place in the west. He is a great chef.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he has a crush on the local jeweler

Ideals: Pacifist, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Heward Thorpe, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 5 (-3)15 (+2)
Skills Nature +3, Perception -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Clerebold Marston, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears an entirely black suit with blue socks and a vest with buckled shoes and is in decent physical shape. His blonde hair is slicked back into a classic pompadour. His blue eyes dart from person to person.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born into a rich family. Clerebold liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Nature, Criminal record. Occupation: Armorer

Voice: Old thin voice

Attributes [hide]

Clerebold Marston, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 42 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)13 (+1) 7 (-2)14 (+2)
Skills Perception +0, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 17000 cp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (700 gp).


Social Check DCs


Chad Snape, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a grey suit, and is pretty ugly. His red hair is long and unkept. He has a dull look in his brown eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Chad was born in the west. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels kind of lost in life; and nothing but the best is good enough for him

Ideals: Impeccable, Persistence. Flaws: Ugly, Shy, Depressed. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Snape, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)7 (-2) 10 (+0)12 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Gerald Blakeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear yellow tank tops with green pants. He has a long chestnut beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Interpreter work with an outfit from a few towns over. Interpreter work suited him well, and with each successful project, he earned more gold and more respect from his peers. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Athletic, Fighting. Flaws: Antagonistic, Secretive. Bonds: Job. Occupation: Interpreter

Voice: American accent

Attributes [hide]

Gerald Blakeley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)8 (-1) 11 (+0)12 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


William Braxton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is heavily combed to the left. His skin is flawless and his blue eyes scan people very quickly.

Personality: A deeply religious man he believes everything happens for a reason. William is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His first spouse was a Doctor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. After months of barely getting by, William managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Bonds: Attractive, Religious, Family, Rich, Criminal record. Occupation: Locksmith

Voice: Timid voice

Attributes [hide]

William Braxton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 10 (+0)15 (+2) 13 (+1)16 (+3)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs

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