John Rodney, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His silver hair is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He invites people to come help in his community garden.
History: He was born several months after his mother was called into army service. A gifted student he started as a Soapmaker, but he got bored and became a Glassblower. He now spends his time doing works of charity.
Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk
Ideals: Philantrophist. Bonds: Job, Military, Adventurer. Occupation: Glassblower
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon.
Henry Beitz, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dark leathers with embroidery. His auburn hair is smooth and relatively long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a Barber, his father struggled to pay the bills. His martial abilities were realized during a raid on his village. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep.
Ideals: Optimist, Justice, Gifted. Flaws: Insomniac. Bonds: Poor. Occupation: Hunter
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 9000 cp. Gold and topaz bottle stopper cork (400 gp).
Nicholas Benson, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'5" and wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. His left hand appears badly burned and disfigured. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Nicholas was left his father's suit of armor and trained in its use and care. In the meantime he has taken over work as a Marshal and occasionally as a mercenary.
Motivation: He feels kind of lost in life.
Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Military. Occupation: Marshal
Voice: Loud with bravado
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 sp. Violet garnet (800 gp). Golden yellow topaz (800 gp). Malachite (12 gp). 1 Silk rope.
Solomon Garfield, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His right hand appears badly burned and disfigured. His auburn hair is thinning but still full. His face is scarred and worn.
Personality: He never swears and excessively uses polite adverbs when speaking. He has all his life been fascinated with dancing.
History: He was born on a small isolated farm. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg
Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Courier
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 20000 cp. Rhodochrosite (4 gp). Tourmaline (70 gp). Citrine (50 gp). 1 Minor magic item.
Anselm Read, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a black suit, pastel shirt, and white tie. His red hair is cut jaggedly and amateurishly. His fierce green eyes like to dwell on things.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he has money and likes to spend it
Ideals: Philantrophist. Flaws: Shy, PTSD. Bonds: Rich, Adventurer. Occupation: Sage
Voice: Squeaky
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 4 (-3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
