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NPC Generator

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Advanced [show]


Lewis Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His hair is cut close to his head. He wears a mask on his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Further he is a bit of a stoner and is frequently out of it.

History: Born in the west to a Guard, Lewis learned a great deal about his father's area of expertise. His childhood dream was to be a Servant, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire; and to be a servant again

Flaws: Shy, Addict, Antagonistic. Bonds: Job, Has a crush. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Lewis Hallewell, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 400 gp. 1 Chain shirt. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and prefers to wear white pants and tee shirts. His hair is white and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he has money and likes to spend it

Ideals: Justice. Flaws: Racist. Bonds: Rich, Family, Job. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Holton, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Theodoric Home, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a fancy tan suit, he is not a threatening figure. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He got into the Marshal business at a young age. Brilliant and gifted he never wanted to apply himself. Being a Marshal kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He'd like to take his coworkers down a peg; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Family, Job, Criminal record, Adventurer. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Theodoric Home, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)17 (+3) 17 (+3)14 (+2)
Skills Insight +5, Religion +5
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Percival Payton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a pastel tunic with green highlights, and long black pants that bunch up around his shoes. He has chestnut hair. His face is covered beneath a completely black helmet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He became a Detective soon after.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Antagonistic, Selfish, Fearful. Bonds: Job. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Percival Payton, Male Human Fighter 5
Medium (6'5") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Performance +5, Survival +2
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 10000 cp. Onyx (40 gp). Iolite (40 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Lewis Blankley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large yellow mantle and cape that has been intricately interwoven into his brown robe. He has brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. His druidic abilities were realized during a raid on his village. He has since lost track of the people in his past.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Impulsive. Bonds: Immigrant, Guardian, Family. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Lewis Blankley, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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