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NPC Generator

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Advanced [show]


Adelard Watson, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a grey poncho over his likewise colored trousers and shirt. His hair is blonde, silky, and of moderate length. He has several tiny amber earrings on each ear.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A true patriot, Adelard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Optimist. Bonds: Attractive, Rich, Military, Slave. Occupation: Shoemaker

Voice: Pirate accent

Attributes [hide]

Adelard Watson, Male Human Fighter 5
Medium (6'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)12 (+1) 9 (-1)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Rock crystal (80 gp). Azurite (16 gp). Black pearl (1100 gp). Carnelian (80 gp). 1 Minor magic item.


Social Check DCs


Everard Hampton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears just a pastel suit. His black hair is still thick. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a Bowyer, his father struggled to pay the bills. Everard was born on a far southern desert where he grew up under the tutelage of his father, an expert Ploughman. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Immigrant. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Everard Hampton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)4 (-3) 5 (-3)11 (+0) 12 (+1)11 (+0)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp.


Social Check DCs


Charles Hale, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has wavy brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their daughter. He worked as a Apothecary, and he later adopted a second daughter.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Joker. Bonds: Rich, Family, Slave. Occupation: Apothecary

Voice: Draws out vowels

Attributes [hide]

Charles Hale, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)9 (-1) 15 (+2)11 (+0)
Skills History +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kody Alton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a large black jacket. His hair is auburn and curly. His eyes, though not visible through his cowl, are green.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Kody was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Seamstress and occasionally as a mercenary.

Motivation: He feels kind of lost in life; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

Kody Alton, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)13 (+1) 9 (-1)13 (+1)
Skills Medicine +1, Survival +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Solid gold idol (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Ralf Shelley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the east to a Sellsword, Ralf learned a great deal about his father's area of expertise. A gifted student he started as a Carpenter, but he got bored and became a Sellsword. He was always very intelligent and has formed a secret society of philosophers.

Motivation: Money/treasure.

Ideals: Opinionated. Flaws: Impulsive, Secretive. Bonds: Rich, Job. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Ralf Shelley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 5 (-3)18 (+4) 14 (+2)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Halfling, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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