Dean Milton, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is well dressed, but even with his fine clothing he looks run-down. His skin is also unnaturally pale. His brown hair is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Dean speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Impeccable, Logical. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 5 (-3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
Possessions: Just what you see.
Norman Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He can't help but pocket interesting objects he comes across
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has built up a small fortune and can afford his own way.
Motivation: To find somewhere to settle down; and he has decided he is irredeemable
Flaws: Ugly, Insomniac, Mundane. Bonds: Criminal record, Rich. Occupation: Knight
Voice: Stutters
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Roger Deighton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white tunic with brown highlights, and long blue pants that bunch up around his shoes. He wears a broad hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He left for the west, certain he would find work there.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, In love, Religious, Mentor. Occupation: Fletcher
Voice: Excited and jittery
Attributes [hide]
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Kyle Northcott, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a white costume with the symbols of magic on his torso, he is not a threatening figure. His hair is cut close to his head. His eyes are a pleasant violet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He takes great joy in being the best Brewer in town.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Like his father and his sister before him, after school he went straight into learning to become a Brewer. He has drifted from career to career and currently works as a Brewer.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Flaws: Antagonistic, Disease, Greedy. Bonds: Job, Rich. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20000 cp. Obsidian (15 gp). 1 Masterwork Heavy wooden shield. 1 Chain shirt. 1 Half-Plate.
Richard Wheatley, Male Human [Permalink]
Personal [hide]
Description: This man is generally shirtless and showing off his tattooed chest. He is muscular with a powerful set of arms. His hair is always cut to a buzz. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.
History: Richard was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and wants to open a new tavern
Ideals: Persistence, Gifted. Bonds: Job, Has a crush. Occupation: Miner
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!