Gomory Kenley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a green Stetson hat and green clothes. His golden hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has decided he is irredeemable; and to reunite with his old friends
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Adventurer, Criminal record. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Moss agate (8 gp). Peridot (40 gp). Blue quartz (8 gp).
Robert Barton, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. His white hair is cut short. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a bit of a xeno-phobe, disliking non-Humans.
History: Robert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out; and revenge
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Slave, Poor, Enemies. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2400 sp. 2 Tanglefoot bags. 3 Thunderstones.
Raymond Kenley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a brown and white handkerchief worn on his right side. He carries with him a set of shortspears on his belt, each one with a emerald on the hilt. He wears his golden hair up. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He snorts whenever he laughs or is feeling confident. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Raymond was raised in a hard working conservative environment. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to get laid; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Job, Adventurer, Has a crush. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Silver comb with moonstones (900 gp).
Cory Roscoe, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Cory took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Cook, and he later adopted a second daughter.
Motivation: He has money and likes to spend it; and his relatives are trying to arrange a marriage
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Cook
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 8000 cp. Alexandrite (800 gp).
William Holton, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is always cut to a buzz. This brown eyed easterner is not easily forgotten.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is able to make almost anything out of random pieces of junk.
History: He was born in the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying brother.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Attractive. Occupation: Ploughman
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2100 sp. Pink pearl (140 gp). 1 Half-Plate. 1 Masterwork studded leather. 1 Half-Plate.
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