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NPC Generator

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Advanced [show]


Jocelyn Wade, Male Human [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He is bristling with hidden weapons, mostly hand crossbows and hammers. His silver hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was raised in a forest tribe. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A rival would like him out of the picture; and he loathes his own lifestyle

Flaws: Insane, Depressed, PTSD. Bonds: Criminal record, Nature. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Jocelyn Wade, Male Human Fighter 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Astley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a white and black handkerchief worn on his right side. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Cory embodies much of what other species detest in the Humans. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Cory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Attractive, Job. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Cory Astley, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 8 (-1)18 (+4)
Skills Investigation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Gentry, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man very much looks the part of a Navigator. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a Navigator soon after.

Motivation: He wants to meet his childhood hero; and to get a good night's sleep

Flaws: Insomniac. Bonds: Job, Religious, Poor, Adventurer. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Ernest Gentry, Male Human Fighter 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 15 (+2)11 (+0)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 800 gp.


Social Check DCs


Clerebold Barton, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. He is muscular with a powerful set of arms. His brown hair is cut jaggedly and amateurishly. He has a dull look in his blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is a bit of a kleptomaniac; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Forgetful. Bonds: Rich, Criminal record. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Clerebold Barton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Kyle Blankley, Male Human [Permalink]

Personal [hide]

Description: This man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a penchant for wearing a ring with an oversized amber on his left hand. His golden hair is kept up in a ponytail inside a feathered hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Masseuse work with an outfit from a few towns over. Masseuse work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Disease. Bonds: Rich, Attractive, Job. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Kyle Blankley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 7000 sp.


Social Check DCs

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