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Advanced [show]


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tan tunic with grey highlights, and long blue pants that bunch up around his shoes. His silver hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his mother.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ralf took refuge in the old dungeon and found the beat up spear and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Athletic, Extrovert, Entrepeneur, Fighting. Bonds: Poor, Nature. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

Ralf Compton, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)5 (-3) 6 (-2)13 (+1)
Skills Intimidation +3, Investigation -1
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is braided into rings. He has gray eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: Norman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal poetry training, and achieved minor success. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Flaws: Addict. Bonds: Immigrant, Poor, Family. Occupation: Bricklayer

Voice: Old Prospector

Attributes [hide]

Norman Melancon, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2300 sp. Chalcedony (80 gp). Black pearl (500 gp). Star ruby (700 gp).


Social Check DCs


Wymar Bentham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He prefers to wear brown pants and tee shirts. His silver hair is heavily combed to the left. His eyes are blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a forest tribe. In his 15th year, his parents were killed by a drow raid, leaving Wymar alone in the world. After a stint in an orphanage, he was adopted. Due to his spouse's obsession with being a Guard they were divorced and he won custody of their son. He worked as a Merchant, and he later adopted a second son.

Motivation: He is content; and someone believes him a fraud

Ideals: Professionalism. Flaws: Mundane. Bonds: Family, Nature, Enemies. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Bentham, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +5, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Shane Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His brown hair, when down, is lengthy. His eyes are a pleasant gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: Human compassion; and revenge

Flaws: Racist, Fearful. Bonds: Rich, Job, Enemies. Occupation: Interpreter

Voice: Speaks with squeezed throat

Attributes [hide]

Shane Willoughby, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 16 (+3)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp.


Social Check DCs


Manfred Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tattered old clothes. His golden hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Cocky and sure of himself, he believes he is the best Stylist born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Manfred Redfield, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)12 (+1) 13 (+1)17 (+3)
Skills Acrobatics +2, Deception +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 16000 sp.


Social Check DCs

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