Rolf Berkeley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear brown clothing when he does not wear armor. His black hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Rolf enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. A few years later when the south was not economically sound they moved to his current location. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Flaws: Hedonist. Bonds: Attractive, Immigrant, Adventurer. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Hunter Mitchell, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a penchant for wearing a ring with an oversized amber on his left hand. His white hair, when down, is lengthy. His eyes are likewise blue.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Hunter was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Stableman. He now owns his own business.
Motivation: Expand his business.
Ideals: Passionate. Flaws: Depressed. Bonds: Rich, Immigrant, Job. Occupation: Stableman
Voice: Breathy voice
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Gerard Watson, Male Human [Permalink]
Personal [hide]
Description: This man prefers to wear flannel, and sports empty pouches on his belt. He is bald on top and has large chestnut tufts of hair around his ears. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Prone to second guessing himself, he comes off as nervous. He plays an instrument quite well.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 7 (-2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. 1 Chain shirt. 1 Buckler. 1 Half-Plate.
Rolf Clive, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He wears a feathered hat to cover his moderate length auburn hair. His ears are large.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: When he was but 8 years old his parents immigrated from the east. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Spice Merchant
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 9000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Chad Kenley, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt, and a wedding ring on his left hand. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny topaz earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving His job bores him to no end. He has decided to make it more interesting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Gardener arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker. Bonds: In love, Rich, Adventurer, Criminal record. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Sylvan, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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