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NPC Generator

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Advanced [show]


Cory Carlyle, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel costume with the symbols of death on his torso. His hair is greying and his face has many wrinkles. His eyes are amber and beady.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Cory lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: He feels kind of lost in life; and he's looking for his big break

Flaws: Ugly, Depressed. Bonds: Family, Adventurer. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cory Carlyle, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 15 (+2)13 (+1) 13 (+1)6 (-2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Whitby, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a yellow armored body suit, with a simple black line shooting up and back down. He wears a colorful flower in his red hair. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a minor phobia of water and hates getting wet.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Lance was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lance's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant. Occupation: Dilettante

Voice: Sensual and smooth

Attributes [hide]

Lance Whitby, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2400 sp. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Henry Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bristling with hidden weapons, mostly hand crossbows and monstrous two handed axes. He has styled his black hair well, parting it to the left. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Energy wise he seems alert and responsive.

History: He is a Lycanthrope in disguise. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Professionalism. Flaws: Ugly. Bonds: Criminal record, Adventurer. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Henry Bradshaw, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Rolf Huxley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tan vest and prefers grey and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. He has a small bristly mustache and wavy brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insane. Bonds: In love. Occupation: Apothecary

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Huxley, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 15 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 6 (-2)9 (-1) 12 (+1)12 (+1)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 5000 cp.


Social Check DCs


Drogo Morton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. He has a golden handlebar mustache and slicked back golden hair. His hazel unseeing eyes seem to look past you.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Military. Occupation: Miner

Voice: Speaks like tongue is numb

Attributes [hide]

Drogo Morton, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 50 pp.


Social Check DCs

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