Alexandre Ramsay, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt, and is pretty ugly. His silver hair is thinning but still full. He has gleaming, smiling hazel eyes.
Personality: He can speak with the recently deceased. He is obsessed with his god.
History: He was born in the north, but his parents moved at a very young age to the west. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was granted druidic powers by his dying brother.
Motivation: To reunite with his absent mother.
Ideals: Gifted. Flaws: Ugly. Bonds: Religious, Immigrant, Family. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Silver holy symbol.
Thomas Staurheim, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. With bright white hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a hateful person. He taunts others and blames them for his problems. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Thomas abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now spends his time doing works of charity.
Motivation: Meet up once more with his childhood friend; and to get a good night's sleep
Ideals: Athletic, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Adventurer. Occupation: Bookbinder
Voice: Italian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. Hematite (6 gp). Amethyst (80 gp). Violet garnet (600 gp).
Theobald Langley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing a perfectly clean shirt and pair of pants. His hair is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.
Personality: He can speak with the recently deceased. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: His relatives are trying to arrange a marriage; and he loathes his own lifestyle
Ideals: Gifted, Philantrophist. Flaws: Depressed. Bonds: Attractive, Nature, Family. Occupation: Actor
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 7000 sp.
Kody Barton, Male Human [Permalink]
Personal [hide]
Description: He wears a simple brown robe with green stripes complete with hood. He is bristling with hidden weapons, mostly shields and lances. His brown hair is singed and shortened. His amber eyes peer out from beneath his wide-brimmed brown hat.
Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Recently he has begun working with bootleggers and crooks.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Criminal record, Adventurer. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Minor magic item.
Godfrey Read, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is bristling with hidden weapons, mostly spears and axes. He has moderate length brown hair. He is very pretty but has cold, dead eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born in the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Disciplined, Fighting. Bonds: Criminal record, Attractive, Immigrant. Occupation: Marshal
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Golden yellow topaz (500 gp). Amethyst (70 gp). Eye agate (4 gp).
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