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NPC Generator

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Advanced [show]


Frederick Rutherford, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his blue robe. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his black hair in a pixie cut. This brown eyed southerner is not easily forgotten.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a island tribe. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels that his past leaves him morally obligated to help; and he is wracked by social anxiety

Ideals: Artistic. Flaws: Fearful, Insane. Bonds: Nature, Criminal record. Occupation: Ruler

Voice: Middle-eastern accent

Attributes [hide]

Frederick Rutherford, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp.


Social Check DCs


Justin Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His moppish silver hair is in a traditional bowl cut. He has a dull look in his blue eyes.

Personality: He will rave to anyone who will listen. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Gifted. Flaws: Insane, PTSD. Bonds: Poor. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Justin Tindall, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Gerard Tindall, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is typically in his Body Guard uniform. He has dyed his greying black hair a little too much giving a sharp black color. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Body Guard.

Motivation: Expand his business; and sabotage a competitor

Ideals: Athletic, Professionalism. Flaws: Shy, Mundane. Bonds: Job. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Gerard Tindall, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. Black pearl (400 gp). Zircon (50 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and white workpants. His shirt is tan, and he wears a heavy white leather apron most of the time. His hair is greying and his face has many wrinkles. He has a tattooed face.

Personality: He acts crazy and hedonistic. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Geoffrey grew up listening to his father's many stories. A gifted student he started as a Spy, but he got bored and became a Bather. He hasn't been sleeping well lately.

Motivation: He is unsatisfied with his job.

Flaws: Hedonist, Insomniac. Bonds: Job, Adventurer. Occupation: Bather

Voice: Sighs a lot, exhausted

Attributes [hide]

Geoffrey Chatham, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 10 pp. Gold dragon comb with red garnet eye (600 gp).


Social Check DCs


Everard Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with white lining and desert motifs. He has no hair. He has brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He plays an instrument quite well.

History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Everard Gracey, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 10 (+0)10 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 80 pp.


Social Check DCs

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