Balimaar Altham, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he dresses like a well dressed Locksmith does. His chestnut hair has been sun bleached extensively. His eyes are likewise brown. His teeth are white and perfect.
Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.
History: The child of eastern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted divine powers by his dying brother.
Motivation: Expand his business.
Ideals: Disciplined, Gifted. Bonds: Job, Attractive, Immigrant. Occupation: Locksmith
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Charles Lincoln, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey coat over a black low-cut shirt, and a Stetson hat upon his head, and is pretty ugly. His brown hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.
Personality: He is mildly Human supremacist, though he does not identify as such. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born to a Fletcher, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After a long history of fighting, Charles and his spouse have recently divorced.
Motivation: A strong sense of loyalty to Human people; and he's repulsed by the pc
Flaws: Ugly, Racist, Antagonistic. Bonds: Poor, Mentor. Occupation: Tailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Wymar Harper, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a grey suit. His red hair is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Philantrophist. Flaws: Ugly, Sensitive, Insomniac. Bonds: Poor. Occupation: Animal Trainer
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Adam Brent, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily eccentric. He works hard and plays hard.
History: Adam was born in the west. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has money and likes to spend it; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Persistence. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Weaver
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 70 pp. Golden yellow topaz (1200 gp). Red spinel (90 gp). Black pearl (1200 gp). 1 Minor magic item.
Henry Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears tattered old clothes. His hair, while still mostly red, has prominent grey streaks. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Henry was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world; and wants to work out more often
Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Shipwright
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp. Peridot (80 gp). Star rose quartz (80 gp). Deep green spinel (70 gp).
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