Percival Copeland, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has styled his silver hair well, parting it to the right. His eyes are likewise brown. His teeth are white and perfect.
Personality: He speaks before he thinks and is too direct. Flattery will make him almost putty in your hands.
History: Percival was born with his father's beautiful face. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Impulsive, Selfish. Bonds: Attractive, Nature, Job. Occupation: Cartwright
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Draconic, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp. White pearl (60 gp).
Percival Blakeley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a grey and white robe with the hood down. He sports a long blonde beard, and similarly colored long hair. His thin eyebrows rest above his beady gray eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a small toy that he constantly fidgets with.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: His religion dominates his actions.
Ideals: Opinionated. Flaws: Ugly, Addict. Bonds: Religious, Mentor. Occupation: Crown-heir
Voice: Squeaky
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 38 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Conrad Warwick, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His right leg appears badly burned and disfigured. His golden hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.
History: Born to a pair of adventurers, Conrad grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break.
Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Adventurer. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2900 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Nicholas Digby, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His hair is always cut to a buzz. His ears are large.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: The child of southern immigrants he idolized his father. A few years later when the west was not economically sound they moved to his current location. He struck the Weaver job and began his own company from there.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 17 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp.
Geoffrey Clapham, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears professional attire. He has wavy red hair. His eyes are likewise amber.
Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born in the west, but his parents moved at a very young age to the north. A freak accident while working with his Cartwright mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is wracked by social anxiety; and he's repulsed by the pc
Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Immigrant. Occupation: Ruler
Voice: Spits and sputters
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 5 (-3) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +3
Possessions: 300 gp. 1 Minor magic item.
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