Odo Churchill, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars, and his gloved hand is found clutching a greatsword. He keeps his auburn hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: Human compassion; and to unite with his sister
Ideals: Passionate, Philantrophist. Flaws: Racist. Bonds: Nature, Family. Occupation: Knight
Voice: Farmer accent
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Lance Kendal, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He wears just a brown suit. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes have a joyful gleam in them most of the time.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Energy wise he seems alert and responsive.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He got away from his former life and has fallen to alcoholism.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants revenge against gnolls
Ideals: Athletic, Professionalism. Flaws: Addict. Bonds: Poor, Enemies. Occupation: Soapmaker
Voice: Hollow voice
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Infernal, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Black star sapphire (800 gp).
Chad Badger, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His silver hair is thinning but still full. His eyes are likewise green. His teeth are white and perfect.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born to loving parents in a slum to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc
Ideals: Disciplined, Fighting. Bonds: Attractive, Nature, Poor. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 18 (+4) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Terran, Infernal, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1700 sp.
Lewis Hadleigh, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His tied-back hair is red. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: A powerful wizard made him what he is. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: His relatives are trying to arrange a marriage; and a need for knowledge about a nearby landmark
Bonds: Adventurer, Enemies, Family, Mentor, Nature. Occupation: Body Guard
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1600 sp. 2 Smokesticks. 2 Antitoxin. 4 Alchemist’s fire.
Henry Beitz, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear violet pants and tee shirts. He is physically well-built. His black hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a Bellfounder, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: He is unsatisfied with his job.
Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Poor, Job. Occupation: Bowyer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Draconic, Aquan, Gnome, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 60 pp.
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