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NPC Generator

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Advanced [show]


Roger Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he very much looks the part of a Cook. He wears a Stetson hat to cover his moderate length red hair. His eyes are a pleasant green.

Personality: Abrasive and pushy, he has a hard time making friends. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. When Roger reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He became a Cook soon after.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Military. Occupation: Cook

Voice: Speaks through clenched teeth

Attributes [hide]

Roger Lincoln, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)17 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 800 sp.


Social Check DCs


Gunter Carlyle, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man has a large black mantle and cape that has been intricately interwoven into his tan robe, and a wedding ring on his right hand. He wears his golden hair up. His eyes are amber and beady.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has achieved small success as a Bowyer.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Job. Occupation: Bowyer

Voice: Eastern European accent

Attributes [hide]

Gunter Carlyle, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Shane Washington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Dyer. He has styled his auburn hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He struck the Dyer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Disease, Hedonist. Bonds: Job, Poor. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Shane Washington, Male Human Fighter 5
Medium (5'5") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6

Possessions: 50 pp.


Social Check DCs


Kody Tickle, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears violet leather gloves, a violet jacket, and tight pants and is in decent physical shape. His red hair is unkempt and raggedy. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great joy in being the best Barkeep in town.

History: Born in the south to a Barkeep, Kody learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kody Tickle, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Infernal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Trym Acton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. His brown hair is kept up in a ponytail inside a feathered hat. His fierce green eyes like to dwell on things.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Artistic, Gifted. Bonds: Slave, Rich. Occupation: Bellfounder

Voice: Hissing voice

Attributes [hide]

Trym Acton, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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