Kody Marston, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He prefers to wear brown clothing when he does not wear armor. His moppish red hair is in a traditional bowl cut. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Sold as a small child to a necromancer, Kody was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a drow raid, leaving Kody alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to travel the world and help people.
Motivation: He is greedy; and revenge
Ideals: Philantrophist. Flaws: Depressed. Bonds: Enemies, Mentor, Rich. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
Possessions: 300 gp. Aquamarine (700 gp). Citrine (70 gp).
Bertram Moreno, Male Human [Permalink]
Personal [hide]
Description: This western man wears tattered old clothes. His clothes are grease stained in places. He keeps his silver hair in a flapper bob. His gray eyes have a joyful gleam in them most of the time.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Bertram is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born in the west, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and an old rival family wants him found
Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Family. Occupation: Butcher
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 14000 cp. 1 Masterwork manacles.
Gunter Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head. He is muscular with a powerful set of arms. His hair is chestnut and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.
History: Gunter was born with his mother's beautiful face. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Scribe and was forced into it by his family.
Ideals: Opinionated. Flaws: Addict, Disease. Bonds: Attractive, Family. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Gomory Barney, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black leather gloves, a black jacket, and tight pants. His brown hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Sailor. He has set out to sabotage the competition.
Motivation: To unite with his brother; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Bonds: Job, Family. Occupation: Sailor
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1500 sp. 1 Masterwork Common Ranged Weapon.
Guy Hampton, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is smooth and relatively long. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He feeds upon the attention of others.
History: He was born several months after his father was called into army service. Cursed with lycanthropy at a very young age, Guy has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well
Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 8 (-1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 100 gp.
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