Don Charlton, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright grey suits and hats. His silver hair is singed and shortened. He has blue eyes.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He believes the world needs to unite to get rid of drow once and for all.
History: He got into the Sculptor business at a young age. Over the years he perfected his riding and shooting skills. He has achieved small success as a Sculptor.
Motivation: He has money and likes to spend it; and someone believes him a fraud
Ideals: Disciplined. Flaws: Ugly. Bonds: Enemies, Job, Nature, Rich. Occupation: Sculptor
Voice: Switch between two voices
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5
Possessions: 10000 sp. Hematite (7 gp). Tourmaline (90 gp). Tiger eye turquoise (7 gp). Deep green spinel (90 gp).
Miles Astley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a robe, a symbol of death around his neck, and a mace on his belt. Beneath his clothing is a huge mess of scar tissue. His hair is white, silky, and of moderate length. His eyes are brown and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army
Ideals: Fighting, Artistic. Bonds: Slave, Attractive, Military. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Solid gold idol (800 gp). 3 Antitoxin.
Balimaar Southey, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'6" and is generally shirtless and showing off his tattooed chest. His brown hair is knotted and matted. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently he has begun working with bootleggers and crooks.
Motivation: Money/treasure.
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Ploughman
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 15 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Terran, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp.
Kyle Kensley, Male Human [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He carries a battered hammer and tarnished morningstar as well. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He is a ruthless business man, a trait he acquired from his father.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Mayor and found it very stressful. He now owns his own business.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting, Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 300 gp.
Robert Thornton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a fancy black suit. He wears his hair in dreadlocks. His hazel eyes are passionate and lively.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. The war was a terrible time for him, and Robert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a brothel owner, Robert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Robert reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Job, Military, Mentor. Occupation: Soapmaker
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 400 gp. Gold dragon comb with red garnet eye (800 gp). Gold and topaz bottle stopper cork (800 gp). 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
