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NPC Generator

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Advanced [show]


Randal Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his black hair down. He has green eyes and a white hat with a green feather.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of a Navigator, who enjoyed hunting, Randal was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Joker, Logical. Bonds: Nature, Criminal record. Occupation: Fortune-teller

Voice: Cold and demanding tone

Attributes [hide]

Randal Wade, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 7 (-2)13 (+1)
Skills Insight +0, Stealth +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. Eye agate (4 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Anthony Camden, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and auburn with streaks of silver, and is pulled back with small violet clips. His beard is silver, braided, and well cared for. He is baby faced.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the south his family was never financially stable. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Anthony's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Flaws: Antagonistic, Racist. Bonds: Adventurer, Guardian, Poor. Occupation: Armorer

Voice: American accent

Attributes [hide]

Anthony Camden, Male Human Fighter 4
Medium (5'11") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Half-Plate.


Social Check DCs


Patrick Weston, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large green jacket. He wears his red hair down. His eyes are a pleasant gray.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and he wants nothing more than to rejoin the army

Ideals: Athletic. Bonds: Attractive, Military, Immigrant, Job. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Weston, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4

Possessions: 8000 cp. Red garnet (70 gp).


Social Check DCs


Ralf Marlee, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple black robe with grey stripes complete with hood. He is tall, broad shouldered and powerfully built. He keeps his brown hair in a pixie cut. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Philantrophist. Flaws: Antagonistic, Greedy. Bonds: Job, Rich. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Ralf Marlee, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Roger Everly, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears a small hat to cover his moderate length red hair. His fierce hazel eyes like to dwell on things.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the north; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Doctor

Voice: Smoker's lung

Attributes [hide]

Roger Everly, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 12 (+1)7 (-2)
Skills Animal Handling +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 800 sp. Jet (60 gp). Moss agate (8 gp). Hematite (8 gp).


Social Check DCs

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