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NPC Generator

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Advanced [show]


Theodoric Crawford, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is tall, broad shouldered and powerfully built. His hair is brown and curly. His blue eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He inherited the family business which he has now maintained for 5 years.

Motivation: To settle down with his crush; and he seems to be bored by most things

Flaws: Mundane, Impulsive. Bonds: Nature, Job, Has a crush. Occupation: Dyer

Voice: Old thin voice

Attributes [hide]

Theodoric Crawford, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he sports brown clothing, slightly heavier than average wear. He has a small bristly mustache and wavy chestnut hair. His hazel eyes peer out from beneath his feathered brown hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Knight. He struck the Knight job and began his own company from there.

Motivation: Expand his business.

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Family, Job. Occupation: Knight

Voice: Relaxed voice

Attributes [hide]

Theobald Bentham, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 11000 cp. 1 Minor magic item.


Social Check DCs


Patrick Brent, Male Human [Permalink]

Personal [hide]

Description: He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars, and carries nunchakus. He has a small bristly mustache and wavy blonde hair. His eyes are likewise violet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a very good compulsive liar and kleptomaniac.

History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Fighting. Bonds: Guardian, Criminal record, Poor, Adventurer. Occupation: Butcher

Voice: Rolls R's

Attributes [hide]

Patrick Brent, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2900 sp.


Social Check DCs


Richard Kendall, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He wears his brown hair up. His amber eyes dart from person to person to random spaces in the air.

Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. He worked as a nervous Actor and found it very stressful. He has recently gotten a pet goose that steals things from people.

Motivation: He wants to meet his childhood hero; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Has a crush, Job, Criminal record, Adventurer. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Richard Kendall, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)17 (+3) 14 (+2)10 (+0)
Skills Intimidation +2, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Chalcedony (50 gp). 1 Half-Plate.


Social Check DCs


Gerard Palomarez, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a grey costume with the symbols of his god on his torso. His left hand appears badly burned and disfigured. He wears a colorful flower in his black hair. He has a dull look in his gray eyes.

Personality: He likes to make people angry or surprised. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up sickle and armor he uses now. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Flaws: Antagonistic. Bonds: Attractive, Religious, Nature. Occupation: Locksmith

Voice: Sensual and smooth

Attributes [hide]

Gerard Palomarez, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp. Red garnet (90 gp).


Social Check DCs

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