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NPC Generator

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Advanced [show]


Peter Sharps, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Peter hails from a village terrorized by illithids. In his 11th year, his parents were killed by a illithids raid, leaving Peter alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Engraver

Voice: Irish accent

Attributes [hide]

Peter Sharps, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Athletics +3, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Cory Addington, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. His hair is red and curly. He has several tiny emerald earrings on each ear.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 8 years old his parents immigrated from the west. He moved from fad to fad and when he turned 15 he discovered poetry. He left for the west, certain he would find work there.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Artistic. Bonds: Attractive, Rich, Immigrant. Occupation: Tanner

Voice: Farmer accent

Attributes [hide]

Cory Addington, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills Investigation +5, Nature +5
Senses Passive Perception 9
Languages Common, Giant, Abyssal, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Adelard Barlow, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears light armors faded through time and improper care. His golden hair is greasy and uncared for. His green eyes peer out from beneath his Stetson green hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in the east to a Body Guard, Adelard learned a great deal about his mother's area of expertise. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He inherited the family business which he has now maintained for 11 years.

Motivation: To be a Barkeep again.

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Rich. Occupation: Body Guard

Voice: Breathy voice

Attributes [hide]

Adelard Barlow, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 6 (-2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 11000 cp. 1 Disguise kit.


Social Check DCs


Gerard Snape, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a long, red cloak. He has no hair. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Soapmaker, but he was a colossal failure. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Unemployed

Voice: Sighs a lot, exhausted

Attributes [hide]

Gerard Snape, Male Human Fighter 4
Medium (5'9") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)15 (+2) 15 (+2)18 (+4)
Skills Religion +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Crowbar. 1 Spyglass.


Social Check DCs


Gilbert Sharps, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly axes and glaives. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His thin eyebrows rest above his beady blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. Gilbert was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Gilbert decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and wants to have a good time and be beloved

Ideals: Optimist, Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Criminal record. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Gilbert Sharps, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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