Solomon Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His brown hair is kept up in a ponytail inside a deerstalker hat. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born on a small isolated farm. His psionic abilities were realized during a raid on his village. He was granted psionic powers by his dying sister.
Motivation: Wants to have a good time and be beloved; and expand his business
Ideals: Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Cory Barlow, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars, marred by beers. His hair is brown and curly. His eyes are gray and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Cory was born in the north. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Cory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Cory. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Justice, Persistence. Flaws: Ugly, Shy. Bonds: Criminal record. Occupation: Fortune-teller
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Bernard Beitz, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple green robe with blue stripes complete with hood. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is auburn and curly. His green eyes lackadaisically let the world flow into them.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.
Dustin Nibley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a worn and beaten armor, and his gloved hand is found clutching a kukri. His blonde hair is greasy and uncared for. His amber eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Dustin embodies much of what other species detest in the Humans. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in the east to a Shepherd, Dustin learned a great deal about his mother's area of expertise. His childhood dream was to be a Armorer, but he was a colossal failure. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Retire the richest man in the east; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Shepherd
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Auran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Richard Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sickle, but if one is not available he will default to his scimitar. His red hair is heavily combed to the left. He has hazel eyes and a tan hat with a brown feather.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: Born in the south his family was never financially stable. Richard was born on a far southern desert where he grew up under the tutelage of his father, an expert Ploughman. He moves from town to town, unable to find a place to settle.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he wants nothing more than to rejoin the army
Ideals: Opinionated. Bonds: Military, Poor, Immigrant. Occupation: Ploughman
Voice: Timid voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
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