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Robert Elton, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and is renowned for his bright tan suits and hats. His skin is also unnaturally pale. His blonde hair is smooth and relatively long. His eyes are violet.

Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He is lazy, self-centered, vain, and jealous.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted psionic powers by his dying brother.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Gifted. Flaws: Ugly, Selfish. Bonds: Nature, Adventurer. Occupation: Barkeep

Voice: Jamaican accent

Attributes [hide]

Robert Elton, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Draconic, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 27000 cp. Black pearl (1200 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Don Warwick, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tan broad hat and tan clothes. His chestnut hair is thinning but still full. His violet eyes have a joyful gleam in them most of the time.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born into a rich family. A gifted student he started as a Sculptor, but he got bored and became a Sailor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and he is terrified, and will act out of fear

Ideals: Logical. Flaws: Cynical, Fearful. Bonds: Rich, Job. Occupation: Sailor

Voice: German accent

Attributes [hide]

Don Warwick, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)12 (+1) 10 (+0)12 (+1)
Skills Sleight of Hand +0, Stealth +0
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 10 pp. 1 Darkwood Buckler. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs


Shane Kitchur, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a well pressed and immaculate suit (or dress). His black hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's attracted to the PC.

Flaws: Ugly. Bonds: Has a crush, Slave, Poor. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Shane Kitchur, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 56 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)15 (+2) 12 (+1)18 (+4)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Thorpe, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man wears rags and sports a simple walking cane. He has no hair. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born blind and as such lacked many opportunities for work. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Roland took refuge in the old dungeon and found the beat up spear and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to prove his worth to the world

Ideals: Entrepeneur. Flaws: Ugly, Disease, Impulsive. Bonds: Poor, Nature. Occupation: Doctor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Roland Thorpe, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)11 (+0) 8 (-1)5 (-3)
Skills Acrobatics +2, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 30 pp. Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Small steel mirror. 1 Superior lock.


Social Check DCs


Trym Oakley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears light armors faded through time and improper care, marred by teas. He keeps his auburn hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is obsessed with a lost civilization.

History: He comes from a rich northern family. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: Meet up once more with his childhood friend.

Ideals: Opinionated. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Locksmith

Voice: Jittery and nervous

Attributes [hide]

Trym Oakley, Male Human Fighter 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)12 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 19000 cp. Amethyst (150 gp). Eye agate (12 gp). Zircon (60 gp). Deep green spinel (150 gp). 4 Alchemist’s fire. 4 Smokesticks. 4 Alchemist’s fire.


Social Check DCs

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