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Advanced [show]


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His hair is brown and very short. He has blue eyes and a brown hat with a black feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the west, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Bonds: Immigrant, Poor. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Thomas Enfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Alexandre Clifton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His hair is long and black with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. He is baby faced.

Personality: He will rave to anyone who will listen. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Alexandre grew up listening to his mother's many stories. Alexandre was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alexandre decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Seeks redemption; and meet up once more with his childhood friend

Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Criminal record. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Alexandre Clifton, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 12 (+1)8 (-1)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Balimaar Davenport, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has a hunchback. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Balimaar studied abroad. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying sister.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Philantrophist, Gifted. Flaws: Ugly, Impulsive, Fearful. Occupation: Cook

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Davenport, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp. Deep blue spinel (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Bertram Home, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He likes to wear black tank tops with tan pants. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He can't help but pocket interesting objects he comes across

History: Born the oldest of a large religious western family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Philantrophist. Bonds: Criminal record, Religious, Enemies. Occupation: Bounty Hunter

Voice: Loud with bravado

Attributes [hide]

Bertram Home, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)10 (+0)
Skills Arcana +6, Performance +3
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theobald Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. He has styled his chestnut hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is business-like. He takes instructions and follows them to the letter. He has all his life been fascinated with dancing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal dancing training, and achieved minor success. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and money/treasure

Ideals: Professionalism, Artistic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Bowyer

Voice: Soft and melodious

Attributes [hide]

Theobald Thorpe, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs

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