Norman Badger, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is long and auburn with streaks of chestnut, and is pulled back with small white clips. His beard is chestnut, braided, and well cared for. His thin eyebrows rest above his beady hazel eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After months of barely getting by, Norman managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He feels that his past leaves him morally obligated to help; and he is greedy
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Servant
Voice: Pronounces O like U
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. A roughly beaten golden orb (110 gp). Silver comb with moonstones (200 gp).
Alex Stanford, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He has styled his auburn hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Ugly, Selfish. Bonds: Job, Slave. Occupation: Apothecary
Voice: Timid voice
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.
Drogo Paxton, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers black and red shirts. His boots appear to have been at one point steel toed but are quite worn down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His amber eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in the south, but his parents moved at a very young age to the north. While studying, he fell in love. They married and had a son. By chance he met his brother recently and the two have been together since.
Motivation: Doesn't want to be a Banker and was forced into it by his family; and to reunite with his absent mother
Ideals: Passionate. Flaws: Ugly. Bonds: Family, Immigrant, In love. Occupation: Banker
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 14 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Malachite (12 gp). Jasper (70 gp). Tourmaline (110 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Alex Thackeray, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His hair is short and golden. His eyes are a pleasant hazel.
Personality: Aggressive, abrasive, and angry, Alex embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised by priests from a young age. He has had some formal dancing training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he desires power and/or immortality
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Fletcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 13000 cp. 1 Minor magic item.
Guy Wordsworth, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is blonde and very short. He has several tiny emerald earrings on each ear.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a font of random trivia from the lore and stories he has discovered
History: He was born on a small isolated farm. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Money/treasure; and wants to work out more often
Ideals: Athletic, Logical. Bonds: Attractive, Rich, Nature. Occupation: Mason
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!