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Advanced [show]


Jocelyn Hastings, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear black tank tops with tan pants. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. Around other people he will do his best to conceal his emotions and appear jolly.

History: Jocelyn hails from a village terrorized by goblins. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Enemies, Criminal record. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jocelyn Hastings, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 14 (+2)14 (+2)
Skills Religion +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Patrick Sherwood, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His hair, while still mostly chestnut, has prominent grey streaks. His amber eyes are passionate and lively.

Personality: He is mildly Human supremacist, though he does not identify as such. He never wears the same outfit twice, unless he absolutely has to.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He moved from fad to fad and when he turned 15 he discovered poetry. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: His religion dominates his actions; and revenge

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Religious, Enemies. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Patrick Sherwood, Male Human Fighter 4
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Abyssal, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 60 pp. Pink pearl (50 gp). 1 Minor magic item.


Social Check DCs


Richard Bradford, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing a long, yellow cloak. He has styled his silver hair well, parting it to the left. His hazel eyes are passionate and lively.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is afraid of men and trembles around them

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bowyer arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Bowyer

Voice: Hollow voice

Attributes [hide]

Richard Bradford, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 4 (-3)18 (+4) 11 (+0)13 (+1)
Skills Athletics +2, Survival +2
Senses Passive Perception 10
Languages Common, Infernal, Gnoll, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Banded agate (13 gp). Hematite (13 gp). Banded agate (13 gp).


Social Check DCs


Gomory Quinton, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is bristling with hidden weapons, mostly lances and longbows. His hair is golden and curly. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Being a Ploughman kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Find a way to reverse the transformation of his brother; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist. Flaws: Ugly. Bonds: Criminal record, Family. Occupation: Ploughman

Voice: Speaks in third person

Attributes [hide]

Gomory Quinton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp. Chrysoberyl (50 gp).


Social Check DCs


Randal Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is typically in his Dyer uniform. His hair is short and chestnut. His gray eyes lackadaisically let the world flow into them.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and sabotage a competitor

Flaws: Shy, Hedonist, Ugly. Bonds: Job, Mentor. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Randal Yardley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 18 (+4)7 (-2) 9 (-1)9 (-1)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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