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Nicholas York, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears silk and lounges about seductively. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are a pleasant hazel.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Nicholas lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Nicholas took refuge in the large cave and found the beat up flail and armor he uses now. Due to his spouse's obsession with being a Bricklayer they were divorced and he won custody of their daughter. He worked as a Banker, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Fighting. Bonds: Attractive, Nature, Family. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Nicholas York, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Godfrey Marley, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, constantly wearing a black suit, blue shirt, and green tie. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His green eyes are slightly larger than normal.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: When he was but 3 years old his parents immigrated from the south. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant, Criminal record. Occupation: Ploughman

Voice: Boston accent

Attributes [hide]

Godfrey Marley, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 30 pp.


Social Check DCs


Charles Redfield, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear tan tank tops with pastel pants. He has no hair. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is used to getting what he wants. In part because he is a meticulous planner.

History: Charles lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Charles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Charles's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their daughter. He worked as a Bricklayer, and he later adopted a second daughter.

Motivation: To unite with his sister.

Ideals: Professionalism. Flaws: Ugly, Terse, Antagonistic. Bonds: Family. Occupation: Bricklayer

Voice: Mumbles to self between sentences

Attributes [hide]

Charles Redfield, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)13 (+1) 8 (-1)9 (-1)
Skills Sleight of Hand +2, Survival +1
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is typically in his Glassblower uniform. His skin is also unnaturally pale. He has white hair. His green eyes are slightly larger than normal.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of dire rats once and for all.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has drifted from career to career and currently works as a Glassblower.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Flaws: Ugly, Shy. Bonds: Job, Enemies, Family. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Tim Wilberforce, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)14 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Druidic, Celestial
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Climber’s kit.


Social Check DCs


Godfrey Shipley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is dressed in a clean green cloak covering his clean studded leather. He wears a top hat to cover his moderate length auburn hair. He has gleaming, smiling hazel eyes.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Godfrey was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To settle down with his crush; and wants to open a new tavern

Ideals: Fighting. Bonds: Attractive, Job, Guardian, Has a crush. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Godfrey Shipley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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