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NPC Generator

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Advanced [show]


Patrick Carlisle, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Assassin does. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Assassin job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Disease. Bonds: Job, Rich. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Patrick Carlisle, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)9 (-1) 8 (-1)13 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Large well-done wool tapestry (400 gp).


Social Check DCs


Hubert Brent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a fine chain shirt which he covers with blue colored cloaks and clothing. He keeps his silver hair in a pixie cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted arcane powers by his dying brother.

Motivation: To clean up the streets.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Mentor. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Hubert Brent, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gomory Ryley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears tight fitting clothing which further accentuates his frame. He wears his red hair up in a very large beehive style do. His eyes are amber.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with poetry.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and a need for knowledge about a nearby landmark

Ideals: Artistic, Optimist. Flaws: Terse. Bonds: Attractive, Adventurer, Enemies. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Gomory Ryley, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Eye agate (4 gp).


Social Check DCs


Adam Brady, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He typically wears green cloth garments or leather armor. His long brown hair reaches down to his waist. His amber eyes peer out from beneath his wide-brimmed green hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He is a Succubi in disguise. Adam was born on a far western desert where he grew up under the tutelage of his father, an expert Shoemaker. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Adam Brady, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Norman Fidget, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a simple black robe with grey stripes complete with hood. His chestnut hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.

Personality: He can speak with the recently deceased. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He got into the Engraver business at a young age. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Criminal record, Job. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Norman Fidget, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp.


Social Check DCs

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