Balimaar Beitz, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail and is in decent physical shape. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He feeds upon the attention of others.
History: Balimaar was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Shoemaker.
Motivation: Expand his business; and doesn't want to be a shoemaker and was forced into it by his family
Ideals: Philantrophist, Persistence. Bonds: Attractive, Job, Family. Occupation: Shoemaker
Voice: French accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Trym Harper, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears professional attire. He wears his silver hair down. His gray unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born in the west. A freak accident while working with his Sculptor mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Justice. Flaws: Disease, Selfish. Bonds: Attractive, Immigrant. Occupation: Fisher
Voice: Low range voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2800 sp.
Miles Southey, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is braided into rings. His eyes are violet and beady.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is harsh and unforgiving.
History: He was born in a small plains village. He moved out east to avoid the crime he committed. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Antagonistic. Bonds: Rich, Criminal record, Nature, Immigrant. Occupation: Barkeep
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Silk rope. 1 Good lock.
Ralf Colby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man wears a red shirt with thin black vertical stripes and green pants. He sports a flattop hair cut. His eyes are likewise hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is a Hag in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He now mingles about in high society.
Motivation: Money/treasure; and an old rival family wants him found
Ideals: Gifted. Bonds: Rich, Adventurer, Job, Family. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp. Deep green spinel (130 gp).
Miles Tenley, Male Human [Permalink]
Personal [hide]
Description: He likes to wear pastel tank tops with tan pants, and he perpetually has his greataxe ready. His golden hair is heavily combed to the left. His brown eyes have a joyful gleam in them most of the time.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Miner. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Fighting, Joker. Bonds: Rich, Immigrant, Job. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Tiger eye turquoise (11 gp). 1 Minor magic item.
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