Adam Denholm, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean green cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: When he was but 6 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Adam's homeland. Adam decided to take the middle way and become a bodyguard. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Attractive, Immigrant. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 8 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Jocelyn Beckwith, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing a long, violet cloak. His deerstalker hat is riddled with cuts and holes. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is irascible and easily irritated. As long as the job gets done he does not care how it got done.
History: Born to a pair of adventurers, Jocelyn grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies, Military. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Auran, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp.
Everard Branson, Male Human [Permalink]
Personal [hide]
Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His hair is white and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He got away from his former life and has fallen to alcoholism.
Motivation: A rival would like him out of the picture; and he wants to meet his childhood hero
Flaws: Greedy, Addict. Bonds: Criminal record, Rich, Adventurer. Occupation: Mayor
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Alex Lindsay, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a large black jacket. He wears his brown hair up in a very large beehive style do. His green unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east his family was never financially stable. A freak accident while working with his Stableman father left him crippled. He then took over the family business and is one of the better Performer for hire.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and wants to open a new tavern
Ideals: Justice. Flaws: Disease, Terse. Bonds: Attractive, Poor, Job. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 7000 sp. 1 Minor magic item.
Charles Wade, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet wide-brimmed hat and violet clothes. His chestnut hair is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with singing.
History: Gifted from a young age, Charles studied abroad. His first spouse was a Farmer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He is not mentally stable, and does not behave rationally; and regain custody of his daughter
Ideals: Artistic, Gifted. Flaws: Ugly, Insane, Addict. Bonds: Family. Occupation: Cartwright
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnoll, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. Black pearl (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!
