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Advanced [show]


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: This man wears a robe, a symbol of luck around his neck, and a scimitar on his belt. He has a penchant for wearing a ring with an oversized ruby on his left hand. He is bald on top and has large white tufts of hair around his ears. His gray eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now spends his time doing works of charity.

Motivation: Human compassion.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Drogo Brandon, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)12 (+1) 15 (+2)19 (+4)
Skills Medicine +4, Persuasion +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Smoky quartz (60 gp). Chrysoberyl (160 gp). Emerald (400 gp). Jet (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Rolf Sherwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with black highlights, and long white pants that bunch up around his shoes. He is physically well-built. His golden hair has been sun bleached extensively. His blue eyes are slightly larger than normal.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Rolf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Rolf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Bonds: Adventurer, Mentor, Military. Occupation: Sage

Voice: Dark and ominous

Attributes [hide]

Rolf Sherwood, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)8 (-1) 6 (-2)11 (+0)
Skills Insight +0, Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Aldous Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He wears a feathered hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A powerful wizard made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Miner

Voice: Sounds elderly

Attributes [hide]

Aldous Pinkerton, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 17 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 7 (-2)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 500 gp.


Social Check DCs


Lewis Branson, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He has a hunchback. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Lewis embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Lewis was raised in a hard working conservative environment. Through the years after Lewis was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Lewis's father didn't care for him much, and the feeling was mutual. He has drifted from career to career and currently works as a Cartwright.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Ugly, Disease, Antagonistic, Depressed. Bonds: Job. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Lewis Branson, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 10 (+0)13 (+1)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Hubert Tickle, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has brown hair. His eyes are brown.

Personality: Aggressive, abrasive, and angry, Hubert embodies much of what other species detest in the Humans. He is able to fit into much smaller and tighter spaces than normal.

History: He was born the only child of a wealthy merchant. He was taken as a slave by a traveling circus and forced to perform He was granted necromantic powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Hubert Tickle, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 4 (-3)13 (+1) 8 (-1)11 (+0)
Skills Intimidation +2, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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