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NPC Generator

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Advanced [show]


Randal Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Randal grew up listening to his mother's many stories. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Blacksmith.

Motivation: Retire the richest man in the east; and meet up once more with his childhood friend

Ideals: Gifted, Entrepeneur. Bonds: Adventurer, Rich, Job. Occupation: Blacksmith

Voice: Low range voice

Attributes [hide]

Randal Marlowe, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Red spinel (140 gp). Pink pearl (140 gp). 1 Half-Plate.


Social Check DCs


Gunter Rutland, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Map Maker uniform. His skin is fair and his fingers are delicate and long. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the north to a Map Maker, Gunter learned a great deal about his mother's area of expertise. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and further expansion of business

Flaws: Insane, Shy, Antagonistic. Bonds: Job, Guardian. Occupation: Map Maker

Voice: Jittery and nervous

Attributes [hide]

Gunter Rutland, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 11 (+0)7 (-2)
Skills History +3, Performance +0
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Bernard Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of death on his torso. He has a slight overbite and is overall scrawny. He sports a long brown beard, and similarly colored long hair. His eyes are likewise violet.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Map Maker, but he got bored and became a Carter. He struck the Carter job and began his own company from there.

Motivation: His religion dominates his actions; and to be a map maker again

Ideals: Optimist, Pacifist, Entrepeneur. Bonds: Job, Religious. Occupation: Carter

Voice: Speaks with lips pursed

Attributes [hide]

Bernard Blyth, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)15 (+2) 10 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1900 sp.


Social Check DCs


Drogo Colton, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. His golden hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Drogo was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found; and he is currently in port desperately looking for someone to get him out

Ideals: Opinionated. Flaws: Shy. Bonds: Rich, Slave, Family, Military. Occupation: Laborer

Voice: Speaks in third person

Attributes [hide]

Drogo Colton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)16 (+3) 8 (-1)15 (+2)
Skills Arcana +5
Senses Passive Perception 9
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp. 1 Masterwork Thieves’ tools. 1 Masterwork manacles. 1 Simple lock.


Social Check DCs


Percival Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dull pastel sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. His brown hair is slicked back into a classic pompadour. His violet eyes are passionate and lively.

Personality: He can speak with the recently deceased. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Percival took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. By chance he met his brother recently and the two have been together since.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Gifted, Fighting. Bonds: Attractive, Family, Rich. Occupation: Armorer

Voice: Farmer accent

Attributes [hide]

Percival Hackney, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 16 (+3)11 (+0)
Skills Acrobatics +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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