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NPC Generator

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Advanced [show]


Raymond Clifton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears skinny pants and wears a brown and white robe with the hood down. He is an epitome of beauty. He has styled his blonde hair well, parting it to the right. His brown eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. After coming to the age of reason, Raymond took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.

Motivation: He's in love.

Ideals: Joker, Gifted. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Raymond Clifton, Male Human Fighter 4
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 6 (-2)12 (+1)
Skills Arcana +4, Insight +0
Senses Passive Perception 8
Languages Common, Goblin, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Charles Shipley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, brown cloak. He carries with him a set of maces, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly red, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was a soldier and died while he was still young. Charles was left his father's suit of armor and trained in its use and care. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and expand his business

Ideals: Fighting, Gifted. Bonds: Attractive, Criminal record, Job, Military. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Charles Shipley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 9 (-1)14 (+2) 17 (+3)16 (+3)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


William Ashley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a grey shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His brown hair is cut jaggedly and amateurishly. His ears are large.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born the only child of a wealthy merchant. His father was a soldier and died while he was still young. William was left his father's suit of armor and trained in its use and care. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Logical, Entrepeneur. Flaws: Ugly. Bonds: Military. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

William Ashley, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Wymar Woods, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. He has wavy blonde hair. His thin eyebrows rest above his beady blue eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: From birth he was tutored by a cruel and relentless mentor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A rival would like him out of the picture; and human compassion

Ideals: Persistence. Flaws: Ugly, Insomniac, Racist. Bonds: Mentor. Occupation: Slave Trader

Voice: Uses sign language

Attributes [hide]

Wymar Woods, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Solomon Bing, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Expand his business.

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Military. Occupation: Performer

Voice: Mumbles to self between sentences

Attributes [hide]

Solomon Bing, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 10 (+0)10 (+0) 9 (-1)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Obsidian (4 gp).


Social Check DCs

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