Conrad Clare, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, constantly wearing a white suit, brown shirt, and white tie. His chestnut hair is slicked back into a classic pompadour. He has amber eyes and a white hat with a brown feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: He is content; and sabotage a competitor
Flaws: Mundane. Bonds: Family, Job, Slave, Nature. Occupation: Bellfounder
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Celestial, Ignan, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 28000 cp. 1 Minor magic item.
Arnold Kenley, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is renowned for his bright brown suits and hats. He keeps his long red hair kept up in a rat tail. His amber eyes are slightly larger than normal.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Arnold lived on a farm with his father, near the main road leading to a nearby town. Arnold was born on a far northern mountains where he grew up under the tutelage of his father, an expert Herbalist. He has been saving his money to try and buy his sister's freedom.
Motivation: Human compassion; and balancing his hectic life and new herbalist responsibilities is difficult
Flaws: Shy, Racist. Bonds: Job, Family, Immigrant. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 7 (-2) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
Godfrey Everly, Male Human [Permalink]
Personal [hide]
Description: He dresses in blue turtlenecks beneath a green coat with yellow slacks. He is portly but not overly obese. His long brown hair is drawn into a two foot long braid. His eyes are brown and beady.
Personality: Cocky and sure of himself, he believes he is the best Doctor born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a poor family in the city he treasured whatever gifts he got. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has achieved small success as a Doctor.
Motivation: Further expansion of business; and he's repulsed by the pc
Flaws: Ugly, Antagonistic, Racist. Bonds: Job, Poor. Occupation: Doctor
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 12000 sp. Freshwater pearl (11 gp). Bloodstone (60 gp). Red spinel (80 gp).
Lance Wade, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his auburn hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.
Personality: He dislikes all the random violence that takes place in the east. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He has worked as a Butcher like his father before him.
Motivation: Wants to open a new tavern; and he is compelled to act according to his religious beliefs
Ideals: Pacifist. Bonds: Attractive, Job, Slave, Religious. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Randal Bing, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'3" and wears light armors faded through time and improper care. His right leg appears badly burned and disfigured. He keeps his long red hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was very strict, and drilled into him lessons on being the perfect gentleman. He is untrained/undisciplined, which makes him dangerous.
Motivation: Nothing but the best is good enough for him; and he is not mentally stable, and does not behave rationally
Ideals: Impeccable. Flaws: Insane. Bonds: Immigrant. Occupation: Shepherd
Voice: Timid voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
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