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Advanced [show]


Tim Brandon, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears bulky pastel painted plate armor. His moppish silver hair is in a traditional bowl cut. He wears an eyepatch.

Personality: He is a Barkeep first and foremost. He believes firmly that knowledge should be universal. He is harsh and unforgiving.

History: When he was but 5 years old his parents immigrated from the east. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Tim Brandon, Male Human Fighter 4
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)8 (-1) 10 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. Iolite (60 gp). Pink pearl (150 gp). 1 Minor magic item.


Social Check DCs


Gomory Chatham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a lot of dark rich colors, with gold accents. His hair is blonde, silky, and of moderate length. He has amber eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and to reunite with his old friends

Ideals: Logical, Entrepeneur. Bonds: Attractive, Poor. Occupation: Sailor

Voice: Whispers

Attributes [hide]

Gomory Chatham, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Moss agate (16 gp). Red garnet (90 gp).


Social Check DCs


Dustin York, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He got into the Junk Dealer business at a young age. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has achieved small success as a Junk Dealer.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Extrovert, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Junk Dealer

Voice: Nasally tone

Attributes [hide]

Dustin York, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 17 (+3)8 (-1)
Skills Investigation +4, Performance +1
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Hubert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears a tight fitting brown shirt and pants. His right hand appears badly burned and disfigured. He wears his brown hair up in a very large beehive style do. His gray eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: To be a Knight again; and further expansion of business

Ideals: Joker, Gifted. Bonds: Job, Rich. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Hubert Blackwood, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Livingstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and his gloved hand is found clutching a bow. His auburn hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. Lewis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Justice. Bonds: Rich, Adventurer, Nature. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Lewis Livingstone, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 7 (-2)16 (+3) 17 (+3)16 (+3)
Skills History +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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