Theobald Colton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his black robe and has his rapier always slung over his shoulder. He has a slight overbite and is overall scrawny. His head has been shaved. He has several tiny aquamarine earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He can't help but pocket interesting objects he comes across
History: Theobald was raised in a hard working conservative environment. A gifted student he started as a Doctor, but he got bored and became a Shoemaker. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly. Bonds: Rich, Criminal record, Job. Occupation: Shoemaker
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Lance Reed, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. He has a very tight haircut. His gray eyes are slightly larger than normal.
Personality: He is happy with his job as a Ruler. He turns his eye from what people do, preferring to live and let live. He feeds upon the attention of others.
History: Sold as a small child to a brothel owner, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He struck the Ruler job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and to unite with his sister
Ideals: Impeccable. Bonds: Attractive, Job, Mentor, Family. Occupation: Ruler
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic, Ignan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 400 gp.
Aldous Livingstone, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a tan coat over a green low-cut shirt, and a small hat upon his head. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His parents moved while he was still in utero so he is the first generation to be born here. Aldous was born on a far southern desert where he grew up under the tutelage of his mother, an expert Merchant. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: To prove his worth to the world; and he's looking for his big break
Flaws: Terse, Impulsive. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Merchant
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Goblin, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp. Azurite (9 gp). Chalcedony (20 gp). Tourmaline (100 gp).
Frederick Van Es, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'6" and wears bulky grey painted plate armor. He is bald on top and has large silver tufts of hair around his ears. His blue eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born blind and as such lacked many opportunities for work. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and to be a servant again
Flaws: Ugly, Antagonistic, Disease. Bonds: Job, In love. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4
Possessions: 100 gp. 1 Minor magic item.
Theobald Whitby, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His green eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.
History: He was born in a small plains village. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Theobald took refuge in the large cave and found the beat up sai and armor he uses now. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is compelled to act according to his religious beliefs; and to settle down with his crush
Flaws: Ugly, Antagonistic, Addict. Bonds: Nature, Has a crush, Religious. Occupation: Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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