Diggory Addington, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears a tan top hat and tan clothes. He has a hunchback. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady green eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.
History: He was born on a small isolated farm. His family was turned out during the war. He and his family wandered east to less war torn lands. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion
Ideals: Professionalism. Flaws: Ugly, Sensitive, PTSD. Bonds: Nature, Adventurer. Occupation: Fortune-teller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 400 gp.
Ernest Vance, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. He has done his best to style his brown hair to look like a famous performer. This gray eyed easterner is not easily forgotten.
Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.
History: He was born into a rich family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Disease, Insane, Antagonistic. Bonds: Rich. Occupation: Stableman
Voice: Posh accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: A delicate brass dragon egg (10 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Roger Bradshaw, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Animals are drawn to him, and he is able to talk to them.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Immigrant. Occupation: Baker
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Hubert Allerton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His black hair has been sun bleached extensively. His eyes are green and beady.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Joker, Fighting, Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Cook
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: Deep blue spinel (700 gp).
Lance Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a blue collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His long white hair reaches down to his waist. He wears a mask on his face.
Personality: Always inclined to offer people food he seems plenty friendly. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has set out to sabotage the competition.
Motivation: To end his boredom; and sabotage a competitor
Ideals: Philantrophist, Fighting. Flaws: Mundane. Bonds: Military, Job. Occupation: Layabout
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 3000 sp. Deep green spinel (50 gp). Bloodstone (40 gp).
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