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Advanced [show]


Peter Shelley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. Energy wise he seems alert and responsive.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Professionalism, Entrepeneur. Flaws: Addict, Ugly. Bonds: Rich. Occupation: Server

Voice: Soothing and warm

Attributes [hide]

Peter Shelley, Male Human Fighter 4
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 sp. 1 Masterwork Common Melee.


Social Check DCs


Peter Dryden, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft green waves gently in the breeze. His tied-back hair is white. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Mentor, Military. Occupation: Bowyer

Voice: Draws out vowels

Attributes [hide]

Peter Dryden, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)16 (+3) 14 (+2)18 (+4)
Skills Perception +4, Persuasion +6
Senses Passive Perception 16
Languages Common, Elven, Draconic, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Gerard Fidget, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man is wearing a perfectly clean shirt and pair of pants. He sports a long white beard, and similarly colored long hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.

History: He comes from a rich northern family. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. Recently he has begun working with bootleggers and crooks.

Motivation: Retire the richest man in the north; and wants his loneliness to end

Ideals: Entrepeneur. Bonds: Attractive, Family, Has a crush, Rich, Criminal record. Occupation: Junk Dealer

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Fidget, Male Human Fighter 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)15 (+2) 14 (+2)11 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Tindall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries with him a set of swords, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His brown hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He hates Humans with a passion. As such he is filled with self loathing. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born at the edge of vast forest. His mother had invested heavily in several trade routes and wanted him to inherit them. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist. Bonds: Slave, Nature, Rich. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Lance Tindall, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)13 (+1) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Lance Ashley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue collared shirt and pastel pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His long white hair reaches down to his waist. His amber eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He has had some formal poetry training, and achieved minor success. He has worked as a Bather like his father before him.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Ideals: Gifted, Artistic. Bonds: Attractive, Job. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Lance Ashley, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)13 (+1) 16 (+3)7 (-2)
Skills Deception +0, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Citrine (70 gp). Star ruby (600 gp). Chalcedony (70 gp). 1 Masterwork Common Melee.


Social Check DCs

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