Hubert Clayton, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Laborer uniform. He is physically well-built. He has a small bristly mustache and wavy chestnut hair. His gray eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He has a minor phobia of water and hates getting wet.
History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He then took over the family business and is one of the better Laborer for hire.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Disease, Fearful, Antagonistic. Bonds: Job, Adventurer. Occupation: Laborer
Voice: Scandinavian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. Carnelian (30 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.
John Garrick, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep violet leather and dull brown iron scale mail. He has a slight overbite and is overall scrawny. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Weaver.
Motivation: To be a Miller again; and further expansion of business
Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Rich, Job. Occupation: Weaver
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 8 (-1) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 40 pp.
Raymond Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt with thin black vertical stripes and tan pants. He is physically well-built. His blonde hair is still thick. His ears are large.
Personality: Abrasive and pushy, he has a hard time making friends. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was a Actor, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Shy, PTSD. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +0
Possessions: 100 gp.
Anthony Northcott, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. His hair is red and very short. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. After a long history of fighting, Anthony and his spouse have recently divorced.
Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Spice Merchant
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 4 (-3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Charles Langdon, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears dark leathers with embroidery, and a wedding ring on his left hand. His auburn hair is drawn into a tight pony tail with a card scrunchie. His gray eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Charles embodies much of what other species detest in the Humans. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born in the east. A freak accident while working with his Body Guard father left him crippled. He left for the east, certain he would find work there.
Motivation: Wishes to resurrect an old love.
Flaws: Antagonistic, Shy, Disease. Bonds: In love, Immigrant. Occupation: Dyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Goblin, Abyssal, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 12000 cp.
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