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Advanced [show]


Robert Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a brown vest and prefers green and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish golden hair is in a traditional bowl cut. His amber eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his mother. Robert was born on a far western desert where he grew up under the tutelage of his mother, an expert Painter. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Optimist, Fighting. Flaws: Ugly. Bonds: Immigrant. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Robert Hayhurst, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 13 (+1)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +0, History +4
Senses Passive Perception 8
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Arnold Dumph, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears tan painted combat armor at almost all times, and is pretty ugly. He has done his best to style his blonde hair to look like a famous performer. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is lazy, self-centered, vain, and jealous.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Server work with an outfit from a few towns over. Server work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Server.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Flaws: Ugly, Selfish. Bonds: Job, Slave. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Arnold Dumph, Male Human Fighter 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 200 gp. Violet garnet (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Simon Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair is greasy and uncared for. He has a dull look in his violet eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is an amazing painter.

History: He comes from a rich southern family. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Entrepeneur, Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Simon Gladstone, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Arcana +5, Athletics +3
Senses Passive Perception 11
Languages Common, Giant, Abyssal, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Charles Gyula, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His silver hair is braided into rings. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Ruler

Voice: Whispers

Attributes [hide]

Charles Gyula, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Hugh Cromwell, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is an epitome of beauty. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Hugh Cromwell, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 15 (+2)15 (+2)
Skills Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. White opal (700 gp). Jet (80 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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