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Advanced [show]


Charles Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants to meet his childhood hero; and someone believes him a fraud

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Charles Radcliffe, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)7 (-2) 9 (-1)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. 2 Tanglefoot bags.


Social Check DCs


Odo Hampton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length red hair. His eyes, though not visible through his cowl, are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a minor phobia of water and hates getting wet.

History: He got into the Armorer business at a young age. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He then took over the family business and is one of the better Armorer for hire.

Motivation: Sabotage a competitor; and he is terrified, and will act out of fear

Ideals: Professionalism. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Armorer

Voice: Boston accent

Attributes [hide]

Odo Hampton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)8 (-1) 10 (+0)16 (+3)
Skills Arcana +1, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver chalice with lapis lazuli gems (120 gp). Large well-done wool tapestry (500 gp). 1 Half-Plate. 1 Banded mail.


Social Check DCs


Frederick Remington, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a red suit. He has moderate length red hair. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Banker, his mother struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Terse, Forgetful. Bonds: Poor. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Frederick Remington, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)16 (+3) 12 (+1)15 (+2)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan, Gnoll, Aquan
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Everburning torch. 2 Antitoxin. 1 Tanglefoot bags. 3 Holy water.


Social Check DCs


Clerebold Cason, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He has a small bristly mustache and wavy silver hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is calm most of the time but flees social interaction. He uses divination through singing.

History: He was born at the edge of vast mountains. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Addict, Shy. Bonds: Nature, Criminal record. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Clerebold Cason, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)8 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Odo Abram, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely violet suit with brown socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His tied-back hair is golden. His eyes are a pleasant blue.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Odo was born the youngest of three triplets. He has had some formal poetry training, and achieved minor success. He has recently gotten a pet goose that steals things from people.

Motivation: Wants to open a new tavern; and his spouse's relatives view him with great suspicion

Ideals: Artistic. Bonds: Family, Religious, Criminal record, Job. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Odo Abram, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)15 (+2) 17 (+3)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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