Gilbert Staurheim, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown costume with the symbols of strength on his torso. He is bald on top and has large golden tufts of hair around his ears. His thin eyebrows rest above his beady gray eyes.
Personality: He is overprotective of those who hire his services. He is a great chef.
History: He comes from a rich northern family. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and money/treasure
Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Guardian, Rich. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee.
Raymond Stanton, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a rapier on his belt. His brown hair, when down, is lengthy. He has a tattooed face.
Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His homeland was ravaged by war and he spent much of his life rebuilding it. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Revenge.
Ideals: Fighting. Flaws: Depressed, PTSD. Bonds: Enemies, Religious. Occupation: Blacksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Patrick Wharton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his blonde hair in a flapper bob. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult he joined a group advocating for an improvement in Human conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He seems to be bored by most things.
Ideals: Persistence. Flaws: Ugly, Mundane, Racist. Occupation: Laborer
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 300 gp. 1 Minor magic item.
Geoffrey Clifford, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. He wears his golden hair up. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He plays an instrument quite well.
History: Geoffrey hails from a village terrorized by goblins. He worked as a nervous Navigator and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Enemies, Job. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 18 (+4) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp. Brown-green garnet (160 gp). Tourmaline (160 gp). Red-brown spinel (160 gp).
Gomory Dumph, Male Human [Permalink]
Personal [hide]
Description: 6'4" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a blue and green handkerchief worn on his left side. His blonde hair is kept up in a ponytail inside a small hat. His eyes are gray and catlike.
Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother
Ideals: Artistic, Gifted. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Fletcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Pink pearl (130 gp). 1 Half-Plate. 1 Banded mail. 1 Half-Plate.
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