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NPC Generator

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Advanced [show]


Diggory Haley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large red mantle and cape that has been intricately interwoven into his brown robe. His head has been shaved. His ears are large.

Personality: Diggory hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. He was taken from his home at a very young age. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Diggory Haley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 1700 sp.


Social Check DCs


Drogo Marlowe, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things; and he is content

Flaws: Ugly, Mundane. Bonds: Poor, Immigrant, Nature. Occupation: Jeweler

Voice: Low range voice

Attributes [hide]

Drogo Marlowe, Male Human Fighter 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. 2 Thunderstones.


Social Check DCs


Shane Heiser, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his sickle always slung over his shoulder. He carries with him a set of sickles, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His long black hair is drawn into a two foot long braid. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Shane lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Adventurer, Family. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Shane Heiser, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Clerebold Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his brown boots flare out at the collars. He keeps his silver hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of dire rats once and for all.

History: Clerebold hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Tailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: He's looking for his big break; and revenge

Flaws: Shy. Bonds: Enemies, Poor, Family, Adventurer. Occupation: Tailor

Voice: Squeaky

Attributes [hide]

Clerebold Carlton, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Lance Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'9". He wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is chestnut and curly. His eyes are likewise violet. His teeth are white and perfect.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his mother. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Optimist, Logical. Bonds: Rich, Attractive, Immigrant. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Lance Birkenhead, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 9 (-1)13 (+1) 12 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1300 sp. Sardonyx (50 gp).


Social Check DCs

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