John Langdon, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a white suit. His silver hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of goblins once and for all.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Flaws: Secretive. Bonds: Enemies, Rich, Criminal record, Adventurer. Occupation: Butcher
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 80 pp. Blue quartz (5 gp). Brown-green garnet (140 gp). Bloodstone (50 gp). 1 Minor magic item.
Clerebold Alton, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a pastel costume with the symbols of death on his torso. He has no hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Clerebold was raised in a hard working conservative environment. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is unsatisfied with his job.
Ideals: Artistic, Optimist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Cartwright
Voice: Slurs words
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 3100 sp.
Dustin Hallewell, Male Human [Permalink]
Personal [hide]
Description: This western man wears baggy green pantaloons and a brown scarf. His clothes are grease stained in places. He has a long silver beard with little hanging trinkets. His fierce blue eyes like to dwell on things.
Personality: He has always had a great fascination with Human culture. He never wears the same outfit twice, unless he absolutely has to.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the west, certain he would find work there.
Motivation: A strong sense of loyalty to Human people; and a rival would like him out of the picture
Ideals: Artistic, Gifted. Flaws: Racist. Bonds: Poor, Immigrant. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp.
Wymar Wheatley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears tight fitting clothing which further accentuates his frame. His red hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Wymar was born in the north. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: To reunite with his absent father; and he's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich, Family. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Solomon Melancon, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He is renowned for his bright black suits and hats, marred by beers. He has a very tight haircut. He has hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: Born to a Actor, his father struggled to pay the bills. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to human people
Ideals: Joker, Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Poor. Occupation: Ruler
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon.
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