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Advanced [show]


Rolf Gresham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright white suits and hats. His black hair is drawn into a tight pony tail with a cross scrunchie. His eyes are brown and catlike.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Rolf took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Gifted, Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Nature. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Gresham, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 100 gp.


Social Check DCs


Adelard Hadley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is well dressed, constantly wearing a yellow suit, grey shirt, and green tie. With a patchy silver beard and wild silver hair. His amber eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He can't help but pocket interesting objects he comes across

History: Born in the south his family was never financially stable. A few years later when the east was not economically sound they moved to his current location. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He would like to get married and retire; and he's in love

Ideals: Philantrophist. Bonds: Criminal record, Poor, Immigrant, Has a crush. Occupation: Baker

Voice: Soft and mumbly

Attributes [hide]

Adelard Hadley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2 Antitoxin. 3 Thunderstones.


Social Check DCs


Gerard Clare, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a slight overbite and is overall scrawny. His hair is blonde and very short. He wears large thick round spectacles.

Personality: Gerard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is wracked by social anxiety; and he seems to be bored by most things

Ideals: Artistic. Flaws: Fearful, Disease, Mundane. Bonds: Attractive. Occupation: Guard

Voice: Sensual and smooth

Attributes [hide]

Gerard Clare, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee.


Social Check DCs


Don Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His hair is white and curly. He has violet eyes and a blue hat with a brown feather.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small mountains village. Don was born on a far western mountains where he grew up under the tutelage of his father, an expert Server. He now spends his time doing works of charity.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Immigrant, Nature. Occupation: Server

Voice: Speaks through clenched teeth

Attributes [hide]

Don Garfield, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Terran, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 7000 cp. 1 Disguise kit. 1 Disguise kit. 1 Climber’s kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Gerald Kensley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears bulky yellow painted plate armor, he is not a threatening figure. His hair is golden and curly. His eyes are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He became a Animal Trainer soon after.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Gifted. Flaws: Mundane, Depressed. Bonds: Poor, Job. Occupation: Animal Trainer

Voice: Slow speaker

Attributes [hide]

Gerald Kensley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)15 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Banded mail. 1 Darkwood Buckler.


Social Check DCs

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