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NPC Generator

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Advanced [show]


Kody Kinsley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear flannel. With a patchy black beard and wild black hair. He wears a mask on his face.

Personality: Prone to second guessing himself, he comes off as nervous. He is able to make almost anything out of random pieces of junk.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Shy, Addict, Mundane. Bonds: Military. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Kody Kinsley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)13 (+1) 8 (-1)8 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and grey, and wears rings and necklaces with large, colorful gems. He carries a battered halberd and tarnished longsword as well. With bright auburn hair and a scraggly beard. He has blue eyes.

Personality: Overbrimming with self-confidence, Guy isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with unlife at a very young age, Guy has worked very hard to control his curse. Due to his spouse's obsession with being a Actor they were divorced and he won custody of their daughter. He worked as a Armorer, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Rich, Adventurer, Family. Occupation: Armorer

Voice: Uses sign language

Attributes [hide]

Guy Enfield, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)15 (+2) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 100 gp.


Social Check DCs


Diggory Fawcett, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. His chestnut hair is knotted and matted. His violet eyes have a joyful gleam in them most of the time.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Disciplined, Joker, Gifted. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Diggory Fawcett, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 15 (+2)15 (+2) 16 (+3)10 (+0)
Skills Religion +4, Survival +5
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 100 gp.


Social Check DCs


Hugh Crawford, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His long silver hair reaches down to his waist. He wears crescent spectacles with a black brim.

Personality: He exudes charisma. He is a tour de force of persuasion. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He served in the navy to pay for his family's outstanding loans. When Hugh reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a scimitar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Secretive. Bonds: Attractive, Military, Nature, Guardian. Occupation: Assassin

Voice: Pirate accent

Attributes [hide]

Hugh Crawford, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)10 (+0)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Backpack.


Social Check DCs


Henry Wesley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His hair is short and white. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Jeweler first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He then took over the family business and is one of the better Jeweler for hire.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he seems to be bored by most things

Ideals: Athletic, Persistence, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Jeweler

Voice: Boston accent

Attributes [hide]

Henry Wesley, Male Human Fighter 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)11 (+0) 9 (-1)7 (-2)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 100 gp. Chrysoberyl (90 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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