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NPC Generator

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Advanced [show]


John Westbrook, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has red hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and John does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Depressed. Bonds: Enemies, Military. Occupation: Interpreter

Voice: Soft and melodious

Attributes [hide]

John Westbrook, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Arnold Conway, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown cloak. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are gray.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. Like his father and his sister before him, after school he went straight into learning to become a Dyer. He struck the Dyer job and began his own company from there.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Arnold Conway, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Manfred Paxton, Male Human [Permalink]

Personal [hide]

Description: A 5'4" eastern man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born blind and as such lacked many opportunities for work. Manfred liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Nature. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Manfred Paxton, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2700 sp.


Social Check DCs


Norman Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He wears his chestnut hair up in a very large beehive style do. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Persistence, Fighting. Bonds: Attractive, Criminal record, Immigrant. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Stanley, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Gilbert Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a crossbow, but if one is not available he will default to his trident. He has a moderate pudge and is not very fit. His hair is red and very short. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is afraid of women and trembles around them

History: He was born in the north. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Logical. Flaws: Shy. Bonds: Immigrant. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Gilbert Blackwood, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)8 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp. Amethyst (80 gp). Smoky quartz (60 gp). Hematite (9 gp). 1 Healer’s kit. 1 Simple lock.


Social Check DCs

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