Gunter Washington, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a pastel tunic with grey highlights, and long brown pants that bunch up around his shoes. His hair is long and auburn with streaks of white, and is pulled back with small pastel clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich northern family. His childhood dream was to be a Dyer, but he was a colossal failure. He has drifted from career to career and currently works as a Carpenter.
Motivation: He feels kind of lost in life; and money/treasure
Flaws: Shy, Racist, Depressed. Bonds: Attractive, Rich, Job. Occupation: Carpenter
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 9 (-1) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. Rock crystal (70 gp).
Adelard Upton, Male Human [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He is dressed in earthy colors with a red and pastel handkerchief worn on his left side. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes are gray and catlike.
Personality: He is extraordinarily eccentric. He would rather hide behind his crafts than deal with other people.
History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy
Ideals: Artistic, Fighting. Flaws: Insane, Shy. Bonds: Attractive, Rich. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 400 gp.
Adelard Lindsey, Male Human [Permalink]
Personal [hide]
Description: 6'6" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His hair is cut close to his head. His eyes are likewise green.
Personality: Aggressive, abrasive, and angry, Adelard embodies much of what other species detest in the Humans. He takes great joy in being the best Carter in town.
History: He was born in the east, but his parents moved at a very young age to the north. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He then took over the family business and is one of the better Carter for hire.
Motivation: An old rival family wants him found; and revenge
Flaws: Antagonistic. Bonds: Attractive, Job, Immigrant, Family, Enemies. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 17 (+3) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 500 gp.
Percival Soames, Male Human [Permalink]
Personal [hide]
Description: This man wears a white coat over a black low-cut shirt, and a small hat upon his head, and sports empty pouches on his belt. With bright golden hair and a scraggly beard. He has several tiny amber earrings on each ear.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also has developed a complete distrust of the Bookbinder profession.
History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. After coming to the age of reason, Percival took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted from career to career and currently works as a Shipwright.
Motivation: He desires power and/or immortality; and sabotage a competitor
Ideals: Fighting, Gifted. Bonds: Rich, Job, Adventurer. Occupation: Shipwright
Voice: Low range voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Everburning torch. 2 Antitoxin. 1 Thunderstones.
Theodoric Shirley, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of a Crown-heir, who enjoyed hunting, Theodoric was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Theodoric and his spouse have recently divorced.
Motivation: He is wracked by social anxiety.
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Attractive, Nature. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
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