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NPC Generator

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Advanced [show]


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this eastern man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a feathered hat to hide his balding. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: Wants to work out more often; and he has a crush on the local carpenter

Ideals: Athletic, Optimist, Gifted. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Upton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Don Royal, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he likes to wear ponchos typically of a light black in addition to tight pants. He has styled his black hair well, parting it to the right. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Don would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Beggar business at a young age. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Regain custody of his son; and money/treasure

Ideals: Disciplined. Bonds: Military, Job, Rich, Family. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Don Royal, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)11 (+0) 12 (+1)17 (+3)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Gold and topaz bottle stopper cork (400 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Diggory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a fine chain shirt which he covers with white colored cloaks and clothing. His skin is also unnaturally pale. His chestnut hair is heavily combed to the right. He has gleaming, smiling gray eyes.

Personality: Diggory speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him

Ideals: Impeccable, Extrovert, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Diggory Ainsworth, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 11 (+0)14 (+2) 15 (+2)10 (+0)
Skills Athletics +1, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 1 Magnifying glass. 1 Disguise kit.


Social Check DCs


Wymar Reed, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in collared shirts and wears a proper scarf over his head. He sports a long brown beard, and similarly colored long hair. He has blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He would rather hide behind his crafts than deal with other people.

History: He got into the Barkeep business at a young age. He moved from fad to fad and when he turned 15 he discovered singing. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: Nothing but the best is good enough for him; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Job. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Wymar Reed, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills Athletics +3, Insight +1
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp. 3 Tanglefoot bags. 3 Tanglefoot bags.


Social Check DCs


Aldous Blakely, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He wears his hair in dreadlocks. His eyes are brown and catlike.

Personality: He is extraordinarily eccentric. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small island village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and he is unsatisfied with his job

Flaws: Insane. Bonds: Rich, Job, Nature, Adventurer, Family. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Aldous Blakely, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)9 (-1) 14 (+2)5 (-3)
Skills Intimidation -1, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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