Anselm Anderton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of death around his neck, and a ceremonial dagger on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce green eyes like to dwell on things.
Personality: Anselm is depressed about a lot of things. He tends to be a nihilist. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in the east his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: To unite with his brother; and regain custody of his daughter
Ideals: Fighting, Artistic. Flaws: Depressed. Bonds: Poor, Family. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 600 gp. Malachite (5 gp). Deep blue spinel (400 gp). Eye agate (5 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Masterwork Light steel shield.
Nicholas Fawcett, Male Human [Permalink]
Personal [hide]
Description: This western man dresses like a well dressed Sage does. His clothes are grease stained in places. He has moderate length chestnut hair. He is baby faced.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Nicholas was raised in a hard working conservative environment. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister.
Bonds: Job, Poor, Immigrant, Family, Military. Occupation: Sage
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Drogo Denholm, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His tied-back hair is auburn. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He left for the south, certain he would find work there.
Motivation: Many orcs want him driven away; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Religious, Immigrant, Slave, Enemies. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 7000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Miles Bentley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He wears dark leathers with embroidery. He has a hunchback. His hair is cut close to his head. His amber eyes lackadaisically let the world flow into them.
Personality: He snorts whenever he laughs or is feeling confident. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently the stress of being a Spice Merchant has made it difficult for him to sleep.
Motivation: He is a bit of a kleptomaniac; and he'd like to take his coworkers down a peg
Flaws: Ugly, Insomniac. Bonds: Job, Rich, Criminal record. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Celestial, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 100 gp. Pink pearl (50 gp). Sard (60 gp).
Adam Ashley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed monstrous two handed axe, just in case. He has done his best to style his golden hair to look like a famous performer. His eyes are gray and beady.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.
Motivation: His religion dominates his actions.
Ideals: Persistence, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Weaver
Voice: Nasally tone
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp. 1 Masterwork Uncommon Weapon.
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